Part 71: A Mobile Feast
Update 71: A Mobile Feast---
After the seriousness of the last update, it's time for some lighter fare.
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"Amarette" is close to "Amaretto," which is Italian for "a little bitter." (And hence the name of the almond-flavored liqueur.)
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So I'm guessing "Amarette Malbonara" is a little bitter dish based on Malboros?
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That sounds gross! I like that the law aligns with the quest description. Always a good touch.
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We do need to defeat all enemies, so the boss monster is merely here as a challenge rather than a lynchpin.
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Here's our team. Nothing important, really, just whoever needs XP most. Al-Cid is level 57, everyone else is 58.
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What kind of noise is that?
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Right, yeah, double check your weapons!
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here are four enemies, so you'll outnumber them, though they are pretty spongy.
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I mean, they have a lot of HP and defenses. I don't want to think about the texture of a Malboro, thank you very much!
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These Malboros have the usual buffs, though their status-inflicting attacks are the most dangerous as always.
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And they have their own Esuna, which I have not seen before.
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They have some neat abilities, like Evade Magick. Penelo also has that, so Lian can use the AoE to hit the enemy who's technically outside his range without endangering her.
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Similarly, Evade Magick doesn't block the melee attack part of Magick Frenzy.
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One down.
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Frimelda gets another with Magick Frenzy.
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The King is pretty thick, especially with Absorb Damage, but it's not insurmountable. All of the Malboros are fairly slow, too, so even their Regen buff isn't be too troubling.
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Al-Cid takes down another.
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And Frimelda finishes off the King.
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I agree with her. Not even the Poison Tasters Guild cooked Malboro!
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Each quest in this chain gives us a piece of loot, but it's not unique or used for anything interesting, sadly.
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"Devil"? "Imp"? I don't think there are any monsters by that name.
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Wait. Are we eating people?!
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DefEAT all enemies, eh?
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I mean, they are weaker than us, so it's our right to.
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Oh, ok, we already have the soup. Somehow. Presumably someone gave it to us.
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Come on, you had the perfect setup to offer to feed them some cold steel or something!
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The timer is pretty generous, so the biggest annoyance will be navigating the lava pools.
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There are two Fire Drakes on the side, keep an eye on them so they can't eat your flank. And even that's not so bad.
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A couple of the enemies can steal, namely the Thief. But he never tried to steal anything.
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One down. They're after our soup, this is entirely justified.
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No! They're using our own powers against us! Except not nearly as well!
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The biggest pain for me was this Thief, who dodged way too many attacks.
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The Beastmaster, though, isn't as lucky.
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I feel like I have to comment each kill so this isn't just a solid block of pictures.
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What do you think is in Imp Stew? I was thinking it had to be something super spicy.
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Like maybe a paprika soup with lots of extra spices and peppers to make it suitably hot.
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See? This Thief is the worst.
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His luck runs out quickly though.
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....Ew.
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Hold on, can we appreciate the absurdity of beating up four people and two small dragons on top of a volcano over some soup? Because that's great, seriously.
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Signed: Grosso, Culinary Crusade
Is turtle meat really that popular? I guess a giant Shelling actually has a ton of meat on it.
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On the other hand, I mean, they're turtles, how could you do that to them?
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No blades, at all. They recommend bringing White Monks or Master Monks, but we have a plenty of legal options.
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There's also a Lamia here, I'm assuming as some kind of seasoning.
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Bullets and magick are two options that I think would ruin the flavor.
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You know, just in case you didn't read the quest description or the law or anything.
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Does turning them to stone affect the flavor at all?
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What about soul energy?
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Or the holy light of angry purple crocodiles?
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Dark, magickal wind should be fine though.
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As usual, the Shellings have Critical: Quicken so they can try to use Limit Glove, but that ability only works when the user's HP is in single digits.
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Lenolia killed the first stoned Shelling, so Lian must stone another.
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The Lamia tried to destroy Lian with a Twister, so this is really self defense.
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Talf is a Arcanist right now, which means he's using Illusionist spells because Arcanist sucks.
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And Montblanc blows up the last two.
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Not bad!
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It...melts your heart? What?
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Note we need to weaken the flan instead of killing it this time.
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And the enemies are finally over level 50! They've been in the mid 40s this whole time.
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This is the most diverse battle yet.
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We're just missing a Baknamy and a Sprite, then we'd have one of each "forest" monster.
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It's kind of cool? I'm not sure why they decided to do it this way, since the other battles featured one type of monster.
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Unless...they've all had their hearts melted by the flan?
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Are we disrupting this flan and its friends? Some sort of monster commune in the woods?
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Oh wow we actually got an Opportunity Command. Penelo is just that hyped to beat up a pile of goo and its friends.
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Not that we actually need an OC to do that, of course.
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So maybe a quest line about destroying the lives and communities of monsters in order to eat them would be a bit too dark, but I do wish there was more story in this quest line.
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At least the Poison Tasters Guild quest line had the story arc of the apprentice, you know?
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This one is just a bunch of unconnected battles. Not even a notice or letter in between -- I've been checking.
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The sheer disgust for the ingredients we're gathering is funny, at least.
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I guess not every quest line can be Duelhorn.
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So the quests we just completed were for gathering the ingredients for a meal. Except the soup one, I guess? Since we ate that? I don't know.
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Chef Grosso, what do you have for us?
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Hoo boy. A Behemoth. That'll be tasty.
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[GIF] holy shit he's gone
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Several more Behemoths join the battle.
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How many humes do you think I will bring?
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Especially against these chunky boys? The two in front have magick, the other three have Blink Counter and martial arts.
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The answer: literally half the team.
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Let's get this party started! Or...get the meal cooking...?
Let's serve this bread!
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The enemies are quite beefy, but we've been to Brightmoon Tor, it's not that bad.
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The humes are some of the strongest units in this clan even without any abilities. Adelle's regular attack deals 200 damage to this guy.
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Sure, that pales compared to Frimelda, who can deal 250 damage to a huge area and heal herself, but that's with an end-game spell!
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So don't be afraid of pushing yourself against the law.
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The Behemoths have this awesome-looking Hell Assault attack, which deals heavy damage and knocks back every unit around the user.
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Fortunately, Frimelda can't be pushed away because of the slope next to her, so she's able to counterattack.
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As Adelle demonstrates, the danger of this mission is getting ganged up on by several Behemoths in a row.
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The two Behemoths in front start off really isolated, so it's easy to take them out by themselves if you have the speed.
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It's Lenolia's turn next, so I'm not worried about Adelle despite her being cornered. Well, not very worried. Maybe a little.
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The Behemoths are weak to Ice damage, so Lenolia uses Shiva to damage them and Maduin to heal herself.
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Frimelda follows that up with a kill.
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OK more than a little worried. But then we have 5 more people to avenge her!
Maybe death should have more consequences.
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Al-Cid finishes off the big green one. Technically that's a Reaver but they're all Behemoths to me.
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I took Regenga as our clan privilege so really Adelle is fine! See, I know what I'm doing.
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After all this fighting, I've definitely worked up an appetite.
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Seven quests left! Should we do Brightmoon Tor or The Rivalry of the Rupies? Throw in a vote if you like.